It has been said that everyone is wired to worship—the issue is that we often worship the wrong things. We see this desire in the woman’s question to Jesus.
The Samaritans worshiped in Samaria rather than traveling to Jerusalem. This was, in part, why the Jews detested the Samaritans and saw them as compromised ethnically and spiritually. But notice that the woman seemed to have a hunger to worship God rightly. This mattered to her so much that she spent what could have been her only question to ask Jesus that day on this topic.
Many of us understand worship better than the Samaritan woman did that day. However, we also often struggle to worship the way Jesus prescribed: in Spirit and truth. While location may not be relevant today, music style, time of day, and many other factors might impact our practice of worship. Our prayer should be that we might push past all of the peripheral items that could impede worship and be the worshipers the Father wants.
Tips for Teaching This Week’s Session of The Gospel Project for Adults
Every week for Volume 4: From Captivity to the Wilderness, Ken Braddy, Lifeway’s director of Sunday School, will offer guidance to help leaders prepare to lead and teach each session of The Gospel Project for Adults.
Tips for Teaching This Week’s Session of The Gospel Project for Students
Every week, student ministry leaders offer guidance to help leaders prepare to lead and teach each session of The Gospel Project for Students. Listen in as he shares:
- The main point of the session
- Any challenges and opportunities for additional discussion that may arise during this session
- Encouragements for leaders
A Final Reminder
Don’t forget, you can find tools to help you prepare and lead the discussion in the Additional Resources for this volume. We hope these are a blessing to you as you walk through this session together.
*This week’s leader devotional is written by Ed Stetzer. It is adapted from the daily devotions for Unit 21, Session 2 from The Gospel Project for Adults’ Daily Discipleship Guide.